Bugs Found in Potion Punch 2 for iOS

Potion Punch 2

4.8

Potion Punch 2 is a beautiful game with interesting mechanics. This fantasy cooking adventure is sure to interest people who enjoy restaurant games but are looking for something with an original flair.

With Potion Punch 2, you get to enjoy brewing potions, making enchantments, cooking magical dishes, and even forging enchanted blades. The gameplay is diverse, and the graphics are enchanting in their own right.

The QAwerk explored the game during a bug crawl and discovered several bugs, some of them critical. We invite you to explore our findings to understand these issues and learn how to fix them to improve the gaming experience.

5K+downloads
6.1K ratings

‘Peakwood’ screen does not close after tapping ‘Close’ button

Severity:

Critical

Precondition:

No special preconditions are required.

Steps to Reproduce:
  1. Launch the app.
  2. Navigate to the ‘Peakwood’ screen.
  3. Tap the ‘Close’ button.
Environment:

OS: iOS 18.4.1
Device: iPhone 12

Actual Result:

The ‘Peakwood’ screen does not close as expected, and users are unable to return to the previous screen.

Expected Result:

Upon tapping the ‘Close’ button, the ‘Peakwood’ screen should close, navigating the user back to the previous screen.

‘Not enough coins’ screen does not close after tapping ‘Close’ button

Severity:

Critical

Precondition:

No special preconditions are required.

Steps to Reproduce:
  1. Launch the app.
  2. Execute an action that requires more coins than available.
  3. Wait for the ‘Not enough coins’ screen to appear.
  4. Tap the ‘Close’ button.
Environment:

OS: iOS 18.4.1
Device: iPhone 12

Actual Result:

The ‘Not enough cons’ screen does not close as expected, preventing further user interaction.

Expected Result:

After tapping the ‘Close’ button, the ‘Not enough coins’ screen should close and allow the user to continue interacting with the app.

Tooltip blocks interaction with other screen elements

Severity:

Major

Precondition:

No special preconditions are required.

Steps to Reproduce:
  1. Launch the app.
  2. Trigger a tooltip (e.g., tutorial or hint).
  3. Attempt to interact with other UI elements while the tooltip is visible.
Environment:

OS: iOS 18.4.1
Device: iPhone 12

Actual Result:

The tooltip obstructs interaction with underlying user interface elements, preventing users from taking further actions.

Expected Result:

The tooltip should either be dismissible or it should not interfere with the interaction with critical user interface elements.

‘Summary’ button does not redirect user to next screen

Severity:

Major

Precondition:

No special preconditions are required.

Steps to Reproduce:
  1. Launch the app.
  2. Navigate to the screen with the ‘Summary’ button.
  3. Tap the ‘Summary’ button.
Environment:

OS: iOS 18.4.1
Device: iPhone 12

Actual Result:

No navigation occurs after tapping the ‘Summary’ button.

Expected Result:

The user should be redirected to the next screen after tapping the ‘Summary’ button.

During testing, I identified some issues ranging from major to critical, primarily affecting navigation and user interaction. These problems can disrupt gameplay flow and negatively impact overall player experience. To ensure stability and smooth gameplay, I recommend conducting additional testing focused on UI responsiveness, modal behavior, and screen transitions across different scenarios.
Maryna, QA engineer

Maryna, QA engineer

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