Bugs‌ ‌found‌ ‌in‌ Little Alchemist: Remastered for iOS

Little Alchemist: Remastered

4.6

Little Alchemist: Remastered is an exciting blend of spell crafting and strategic combat where you can collect and combine hundreds of unique spells to defeat your enemies.

It allows users to explore Little Town, uncovering clever combos and battling evil villains in a free-to-play RPG adventure. With over 1,300 spells to collect and more than 6,000 combinations to discover, you’ll always find new ways to master alchemy. You can also compete with friends in the Arena, customize your spell book and avatar, and unlock special events for even more fun.

Since Little Alchemist is so user-friendly and enjoyable, we decided it was worth checking for bugs. Take a look at our QA specialist’s report to see what we found!

500K+downloads
4.4K ratings

Card attributes persist on game screens after adding/deleting card from deck

Severity:

Major

Precondition:

The user is on the “Edit deck” screen.

Steps to Reproduce:
  1. Delete a card from the deck.
  2. Go to the library.
  3. Add a card to the deck.
  4. Observe the results.
Environment:

iPhone 12, iOS 17.0

Actual Result:

The card attributes remain on the game screens after adding or deleting cards from the deck.

Expected Result:

The card attributes shouldn’t remain on the game screens after adding or deleting cards from the deck.

Card attributes persist on game screens after adding/deleting card from deck

Game screen not adapted to gadget display layouts

Severity:

Major

Precondition:

The user is on the main screen.

Steps to Reproduce:
  1. Tap the “Adventure” attribute.
  2. Observe the game screen.
Environment:

iPhone 12, iOS 17.0

Actual Result:

The game screen isn’t optimized for the gadget’s display.

Expected Result:

The game screen should be adapted to the gadget’s display to avoid cropping game elements.

Game screen not adapted to gadget display layouts

Swipe panel overflows "Weekly rewards" menu border on "Arena" screen

Severity:

Trivial

Precondition:

The user has completed the tutorial and is now on the main screen.

Steps to Reproduce:
  1. Tap the “Arena” icon.
  2. Swipe through the “Weekly rewards” menu.
  3. Pay attention to the “Swipe”panel.
Environment:

iPhone 12, iOS 17.0

Actual Result:

The swipe panel extends beyond the “Weekly rewards” menu border on the “Arena” screen.

Expected Result:

The swipe panel should stay within the “Weekly rewards” menu border on the “Arena” screen.

Swipe panel overflows
I discovered three bugs during testing, from minor to major, that could impact user engagement and platform usability. To improve the overall quality and user experience, I recommend detailed UI testing across various devices, along with comprehensive functional and performance testing.
Maryna, QA engineer

Maryna, QA engineer

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