Bugs‌ ‌found‌ ‌in‌ Teeny Tiny Town for iOS

Teeny Tiny Town

4.4

Teeny Tiny Town is a captivating puzzle game where players strategically merge items to build and expand a thriving city. Players start with basic elements and gradually combine them into more complex structures, such as houses, parks, and other urban features.

The game blends puzzle-solving with city-building, offering a relaxing and engaging experience. Core features include intuitive merging mechanics, diverse levels with unique challenges, and a variety of structures to unlock. Players can compete on global leaderboards, earn achievements, and enjoy the game’s relaxing soundtrack.

QAwerk recently tested Teeny Tiny Town and discovered some bugs that may be impacting the user experience. Here are our findings.

100K+downloads
2.7K ratings

User isn’t able to return from “Quests” screen

Severity:

Critical

Precondition:

The user is on the main game screen.

Steps to Reproduce:
  1. Go to the “Quests” screen.
  2. Tap the “Back” button.
  3. Pay attention to the result.
Environment:

iOS 17.6.1
Device: iPhone 12

Actual Result:

The user isn’t able to navigate back from the “Quests” screen.

Expected Result:

The user should be able to return from the “Quests” screen.

User isn’t able to return from “Quests” screen

“Play again” button fails to display game field screen

Severity:

Critical

Precondition:
  1. The user should fail the level.
  2. The final screen is shown.
Steps to Reproduce:
  1. Tap the “Play again” button.
  2. Pay attention to the result.
Environment:

iOS 17.6.1
Device: iPhone 12

Actual Result:

The game field screen isn’t shown after tapping the “Play again” button.

Expected Result:

The game field screen should be shown after tapping the “Play again” button.

“Sheep” models are able to go through each other on game field

Severity:

Major

Precondition:

The user starts the gameplay.

Steps to Reproduce:
  1. Move the objects on the game field.
  2. The “Sheep” models start to move.
  3. Pay attention to the result.
Environment:

iOS 17.6.1
Device: iPhone 12

Actual Result:

The “Sheep” models are able to go through each other on the game field.

Expected Result:

The “Sheep” models shouldn’t be able to go through each other on the game field.

“Sheep” models are able to go through each other on game field
I found three bugs that could potentially impact user engagement and platform usability. I recommend prioritizing comprehensive testing across various user scenarios, devices, and functional/non-functional areas. Thorough UI/UX testing is also crucial for effective bug resolution.
Maryna, QA engineer

Maryna, QA engineer

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