Bugs‌ ‌found‌ ‌in‌ Rivengard for iOS

Rivengard

4.8

Rivengard is a thrilling turn-based RPG that allows players to challenge their tactical mastery in epic battles.

Here, players can strategize their way to victory by leveraging the terrain and unique strengths of their heroes. With a wide array of heroes to choose from, unlock and upgrade your ultimate team to dominate the battlefield. Unleash powerful abilities to crush enemy hordes and conquer formidable bosses alongside your Guild mates. Full game features are available when connected to the internet.

Our crew of game testers is always on the lookout for the next big thing in mobile gaming. We’ve got some RPG expertise under our belts, so naturally, Rivengard caught our eye. Here’s our bug report!

500K+downloads
50 ratings

Non-functional "Continue" button on "Victory" screen

Severity:

Critical

Precondition:

The user successfully completes the level.

Steps to Reproduce:
  1. The “Victory” screen is shown.
  2. Tap the “Continue” button.
  3. Observe the result.
Environment:

iPhone 12, iOS 17.0

Actual Result:

The “Continue” button isn’t functional on the “Victory” screen.

Expected Result:

The “Map” screen should be displayed after tapping the “Continue” button.

Inability to place hero in free gamefield slot

Severity:

Critical

Precondition:

The user starts level.

Steps to Reproduce:
  1. The editing heroes’ positions screen is shown.
  2. A free slot is available on the game field.
  3. Try placing the hero from the backlog onto the game field.
  4. Pay attention to the result.
Environment:

iPhone 12, iOS 17.0

Actual Result:

The user is unable to place a hero in a free slot on the game field due to a technical issue.

Expected Result:

The user should be able to put a hero in a free slot on the gamefield.

"Sword" model clipping through stone texture on gamefield

Severity:

Major

Precondition:

The user is on the gamefield.

Steps to Reproduce:
  1. Start the game process.
  2. Ensure that the enemy with the sword is near the stone model.
  3. Pay attention to the textures.
Environment:

iPhone 12, iOS 17.0

Actual Result:

The “Sword” texture intersects with the stone model on the game field.

Expected Result:

The “Sword” model should not intersect with the stone texture on the game field.

Sword model clipping through stone texture on gamefield
I stumbled upon 3 bugs during my testing. They're not all tiny glitches; some could seriously mess with how players interact with the game. To make sure Clash Of Legends rocks steady, I’d suggest giving it a good run with different users and devices, and really dig into both the gameplay and how smooth everything runs.
Maryna, QA engineer

Maryna, QA engineer

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