Bugs found in Police Station IDLE for iOS
SekGames is an innovative gaming platform that aims to provide players with a unique, immersive experience. Its diverse library caters to a broad range of interests and skill levels, ensuring there is something for everyone.
Beyond game variety, SekGames emphasizes user engagement through interactive interfaces and intuitive navigation. These features work to simplify gameplay while maintaining immersive elements.
Our QAwerk team performed a Bug Crawl on SekGames’ Police Station IDLE for iOS. Below are the key issues discovered, highlighting challenges that may affect both performance and the overall user experience.
“Claim” button non-functional on “Daily Reward” screen
Critical
No special preconditions required.
- Complete an in-game task triggering a reward.
- Navigate to the “Daily reward” screen.
- Tap the “Claim” button.
OS: iOS 18.3.1
Device: iPhone 12
Button tap yields no response.
A reward has not been added to the user’s account.
No UI feedback occurs.
Reward should be credited to a user account.
The screen should display confirmation or transition to a relevant follow-up state.
“Restore Purchase” button does not function for accounts with no prior purchases
Major
- User logged in with no previous purchases.
- “Restore Purchase” button accessible on settings screen.
- Launch the game go to settings/store screen.
- Tap “Restore Purchase.”
OS: iOS 18.3.1
Device: iPhone 12
Tapping the button triggers no visible action.
No feedback or message is displayed.
Informational message clarifies that there are no purchases to restore.
User receives confirmation indicating completion of the restore process.
Main hero’s model clips through other in-game models; collision detection is missing
Major
Main hero, NPCs, obstacles, and objects present on the game field.
- Start the game, enter the gameplay area.
- Move the hero toward NPCs, objects, or obstacles.
- Observe the interaction between the hero and the environment.
OS: iOS 18.3.1
Device: iPhone 12
Hero’s model passes through others, lacking collision detection.
No blocking or realistic interaction occurs.
The hero should collide or stop when encountering solid objects.
Game physics should prevent passing through in-game models.
I tested Police Station IDLE thoroughly and uncovered three significant bugs, ranging from a non-responsive “Claim” button to missing collision detection. Addressing these issues swiftly is essential to maintaining smooth gameplay and maximizing user engagement.