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Bugs found in Monster Country Idle Tycoon for iOS
Monster Country Idle Tycoon is a whimsical simulation game where players oversee a quirky community of monstrous shopkeepers and eccentric artisans from the dream world, aiming to build the ultimate tourist destination.
Players can automate their shops and businesses to generate income even while they’re away, invest in character and business upgrades to tailor their strategy, compete in themed events against friends and other players, and earn achievements to showcase their progress and success.
Our game testing crew delved into the depths of the Monster Country Idle Tycoon app, and here’s the lowdown on what we uncovered.
Tooltip icon overlaps gameplay menu after screen swiping
Critical
- The user initiates the gameplay process.
- The tooltip is displayed.
- Swipe the game screen.
- Pay attention to the tooltip icon.
iPhone 12, iOS 17.0
The tooltip icon overlaps the gameplay menu after screen swiping.
The tooltip icon should be positioned beneath the gameplay menu during screen swiping.
Impossible to click "UP" button
Critical
The user initiates the game process.
- Swipe the gameplay screen.
- The “UP” button appears.
- Attempt to tap the button.
- Observe the result.
iPhone 12, iOS 17.0
The user is unable to tap the “UP” button.
The user should be able to tap the “UP” button; the screen should move after tapping.
Possible to add visitors after maximum quantity reached
Major
The user initiates the gameplay process.
- Achieve the maximum quantity of visitors.
- Attempt to add more.
- Observe the result.
iPhone 12, iOS 17.0
The user is able to add visitors after reaching the maximum quantity.
The user shouldn’t be able to add visitors after reaching the maximum quantity.
During testing, I discovered 3 bugs, from interface inconsistencies to critical functional issues, which could affect user engagement and platform usability. To enhance Monster Country Idle Tycoon's reliability, I suggest comprehensive testing across different scenarios and devices, including functional and non-functional aspects like usability and performance.
![Maryna, QA engineer](https://bugcrawl.qawerk.com/wp-content/uploads/2024/04/Maryna-300x300.jpg)