Bugs‌ ‌found‌ ‌in‌ Last Survivor – Zombie Shooter for iOS

Last Survivor - Zombie Shooter

4.7

Last Survivor – Zombie Shooter is a third-person shooter game set in a post-apocalyptic world. Players must battle zombies and other survivors to stay alive.

The game features simple controls, upgradeable weapons, and a loot system. Players can also customize their character’s appearance and stats. The game offers intense boss battles that test players’ skills and reflexes.

QAwerk thoroughly tested Last Survivor – Zombie Shooter and identified several bugs that can potentially frustrate players. We hope the development team will consider our findings and implement the necessary fixes in future updates.

500K+downloads
7.1K ratings

“Victory” screen does not display “X…” lottery result

Severity:

Critical

Precondition:

The user has completed the level.

Steps to Reproduce:
  1. The “Victory” screen is shown.
  2. The “X..” lottery bar is shown.
  3. Tap the “Continue” button.
  4. Pay attention to the result.
Environment:

OS: iOS 17.6.1
Device: iPhone 12

Actual Result:

The screen with the result of the “X…” lottery isn’t shown on the “Victory” screen.

Expected Result:

The user should be able to observe the result of the “X…” lottery on the “Victory” screen.

User is unable to close “Achievements” screen

Severity:

Critical

Precondition:

The user is on the “Achievements” screen.

Steps to Reproduce:
  1. Try to tap the “Close” button.
  2. Pay attention to the result.
Environment:

OS: iOS 17.6.1
Device: iPhone 12

Actual Result:

The user is unable to close the “Achievements” screen.

Expected Result:

The user should be able to close the “Achievements” screen.

User is unable to close “Achievements” screen

User is unable to navigate without shooting

Severity:

Major

Precondition:

The user starts the gameplay.

Steps to Reproduce:
  1. Try to navigate on the game field.
  2. Pay attention to the result.
Environment:

OS: iOS 17.6.1
Device: iPhone 12

Actual Result:

The user is unable to navigate without shooting.

Expected Result:

The user should be able to navigate without shooting.

I found two critical issues and a major one. While the core gameplay is enjoyable, these bugs can disrupt its flow and potentially annoy players. To avoid this, I recommend continuous functional and non-functional testing, including usability and performance.
Maryna, QA engineer

Maryna, QA engineer

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