Bugs found in Assassin Hero: Infinity Master for iOS
Assassin Hero: Infinity Master is an Archero roguelike action game that places you in the role of the ultimate assassin.
Traverse through ancient Egypt, medieval cities, Valhalla hills, and feudal Orient, battling templars, pirates, murderers, and mythical monsters. Players can choose their weapons, armor sets, and special skills to survive epic battles and confront deadly bosses. Master the art of stealth, archery, and combat to define your assassin identity and protect the integrity of different historical periods.
Game testing is our jam! After putting Assassin Hero through its paces, we pinpointed a few spots that need tweaking for a seamless user experience.
Unable to shoot after initiating running process
Critical
The user starts the game.
- Start running on the gameplay field.
- Try to shoot while running.
- Observe the result.
iOS 17.0
iPhone 12
The user is unable to shoot after the “Hero” starts running.
The user should be able to shoot after the “Hero” starts running.
Skill list empty after level completion
Major
The user launched the game.
- Complete the game level.
- The “Skill” screen is shown.
- Pay attention to the “Skill” list.
iOS 17.0
iPhone 12
The “Skill” list is empty after completing the level.
The “Skill” list should be filled with skills after level completion.
Block texture overlaps hero texture after hero movement
Trivial
The user starts the game.
- Navigate the “Hero’s” model to the “Block” model.
- Pay attention to the models’ textures.
iOS 17.0
iPhone 12
The “Block” texture overlaps the “Hero” texture after the hero moves.
The “Block” texture shouldn’t overlap the “Hero” texture after the hero moves.
Enemy texture overlaps hero texture after enemy crash
Trivial
- The user is on the gameplay field.
- The “Hero” is located near the “Stone” enemy.
- Try to kill the enemy.
- The enemy falls.
- Pay attention to the “Hero” and “Enemy” textures.
iOS 17.0
iPhone 12
The enemy’s texture overlaps the hero’s texture after the enemy crashes.
The enemy’s texture shouldn’t overlap the hero’s texture after the enemy crashes.
During my tests, I found 4 bugs — some small, some pretty big. If left unfixed, they could mess with how users play and enjoy the game. So, I suggest giving Assassin Hero a good round of testing with different users and devices to make sure it's solid.